Attracted by the relationship between maths and art, I look to explore the possibilities of photorealism and proceduralism combined with dynamic simulations to create colourful animated digital films and sculptures.
My inspiration comes from the generative arts, photography, editorial design, typography,  photorealism, architecture, modern art, sculpture, painting and abstract digital art.
I am able to produce motion graphics and vfx for a variety of media such as commercials, digital and broadcast content, in-store displays, digital billboards, social media, documentaries, music videos, streaming series and film.
The softwares I use are Houdini, Redshift, Nuke, Mocha, After Effects, C4d, Adobe Package, Premiere and Davinci.
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